2017
3Ds Max - Vray -Photoshop
Freetime project, took me about 5 days to finish. The plant and its base is what I've modelled and the rest is downloaded. My reference was a photo of a succulent plant which I started modelling petal by petal, making each one of them unique and UVW unwrapping them with a unique texture too. I experimented with the material a lot, since these petals aren't see-through but still not solid. Atleast I've got the little bumps and furry feeling of them. I have to work more with Vray materials...
3Ds Max - Vray - Photoshop
Freetime project, took me 1,5 workday. I've modeled and textured everything myself. The leaf texture is a drawing I made in Photoshop. I had a reference picture but changed the material and the kind of plant.
For this client I made some city props. I'm unfortunately not allowed to reveal who the client is right now but I can show my visualisations. All in 3Ds Max + V-ray. Luckily they wanted the props from Gothenburg so I had the chance to go out and take some reference photos myself (since I live here). The detail level was supposed to be what you can/cannot see at a distance of 4-5 meters. It took me only a few days to get references, model, and put on material on it all. Fun assignment!
Here are some visualizations I did for Swegon. They wanted their different ventilationsystems to be visualized in suiting environments. Very nice people to work with at Swegon and a different assignment for me personally since I've never thought about the ventilation in interior spaces.
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